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 [RH] vs Code Red

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[RAGE]® FreakyFighter
[RH]Infarkt666
Kagul
[RH]NeiMAD
Legit
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[RAGE]® FreakyFighter
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyThu 5 Jul - 22:53

Weak points on vehicles....

Walkers - Vents underneath can be shot with anything. Hand guns, rifles, machine guns. Hand held cannons and C4 works best.

Tanks - Vents in back of any tank. C4 does wonders.

Troop Transports - Inside the Wheel Wells. Motion mines, C4, Hand held cannons.

Jeeps - Anything can take them out.

Both Planes - No real weak spot. Hand held cannons, AA guns and C4
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Doglin
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyThu 5 Jul - 23:13

Don't you think we are going off topic here Freaky Question

We are trying to arrange a match Rolling Eyes


Last edited by on Thu 5 Jul - 23:14; edited 1 time in total
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[RH]NeiMAD
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyThu 5 Jul - 23:14

Doglin wrote:
Don't you think we are going off topic here Freaky?

We are trying to arrange a match here.

lauging1 yeye

[EDIT] : ARgh ! Too bad ! Can't be there on july the 15th sad2

22 is ok tho ninja
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[RH]Infarkt666
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyThu 5 Jul - 23:38

I can fight every time, but please no late night times as 1:00 AM thx

Smile yo SUMMER HOLIDAYS yo Smile
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyFri 6 Jul - 0:11

Doglin wrote:
Don't you think we are going off topic here Freaky Question

We are trying to arrange a match Rolling Eyes

Didn't you see me say that twice already?
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[RH]NeiMAD
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyFri 6 Jul - 2:14

Freaky Fighter wrote:
Doglin wrote:
Don't you think we are going off topic here Freaky Question

We are trying to arrange a match Rolling Eyes

Didn't you see me say that twice already?

hono bleb
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[RAGE]® FreakyFighter
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyFri 6 Jul - 2:24

I think I'll stop posting. silent

All I do is upset people in here. sarcastic
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[RH]NeiMAD
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyFri 6 Jul - 14:12

Freaky Fighter wrote:
I think I'll stop posting. silent

All I do is upset people in here. sarcastic
Sad
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[RAGE]® FreakyFighter
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyFri 6 Jul - 19:10

Let me know when I am needed for anything.

I'm always around to help.

Just not in this thread.
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Legit
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyMon 9 Jul - 1:29

Hi [RH]

There was an impromptu test of the CRG BattleZone Server Friday evening which saw a few [RH] and then a few more on the Sunday test session, so you guys should be getting some feedback. If you are in Europe then I’d be surprised to see you in the game with a ping higher than 140ish. Not brilliant but way better than you get on many a server. I will run it again at 16:00 GMT (4:00pm my time) next Sunday. Britain is in summer time so for the majority in Europe that is still 1 hour behind you. The plan was to have a home and away. So when you are away expect your ping to be higher than when you are at home. Over the course of the two legs things should be reasonably even for both teams Shocked

Re my detailed post, the second line started “Lets try …………” which I hoped guys would take as a starter for 10 rather than a “this is how it’s going to be”. The idea being to chuck in some food for thought and get some feedback so we could tweak things until we were happy. At the end of the day it’s a game, it’s supposed to be fun and maximum entertainment value is really what this is all about. Although nothing has been posted, I’ve heard some measured dislike for Inaus. Ok no probs. We can swap it for Canyon Raider if guys prefer to stick to standard maps. Or if folks want to finish the evening with a bang, Train will do the job nicely cherry You pick [RH] Very Happy

I’ve also been thinking about the time limit once we hit extra time Idea If the games are close then it feels right that we should call them a draw rather than try and play them until someone manages to get a flag. Some of you will remember an epic battle that took 1 hr 40 minutes or so for the first and only flag take of the game. Well it was a fight I will never forget but it sure made a dent in our plans for a three game match and left a lot of folks skipping some well deserved sleep. So I have a question. Would it be better to limit the extra time to just 10 minutes rather than 20 Question So we have our 60 second countdown to a draw starting in the 29th minute rather than the 39th minute. An alternative might be to allow each game to run its course but put a time limit on the whole match like 90 minutes. If that means that say only one and a bit games get played that’s all that gets played.

Finally, I was thinking of getting things off to a good start with 1 free wec. You guys ok with that Question I do think we ought to earn them but one won’t do any harm will it cyclops

What do you recon [RH] Question bounce chewingGum Basketball bravo scratch sunny thumbup

Freaky Fighter ………I appreciate your stepping back until we have nailed the detail. There is no need for you to appreciate my appreciation of your appreciation ……… if you know what I mean cheers
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[RH]Dom
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyMon 9 Jul - 12:19

As we chatted together, i agree with you about the 10 extra minutes if draw, ans i got personally no prob about having all one WEC at the start.

About server's ping, some of us were very happy and it went fine, some like Kagul and I had more probs, but i believe it depends upon time and day, bothing lese, your server is not in cause.

As we said too, we'll remain on classical CTF maps, not INAUS, while this one is not the beloved of some of us, and because it's too tiny for a 5 vs 5.

But i let others give their feedback if differing to mine lol. cya!!
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[RH]HanHarr
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyMon 9 Jul - 13:15

well if 1 round last 45 mins tops,friendly match will take about 1 hour and 15 mins, 30 mins is a bit short sided...yeh 1 wec is good, better then a wec hungry team, using weapons they cant use well without the needed wecs...ill try to get on the server sunday to check my ping, but i dont think it will be a problem at all Very Happy hope to see most of us here, maybe we can do a aftermath chat, since some couldnt come, and would like to know how it went etc..
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[RH]Infarkt666
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyMon 9 Jul - 15:00

1 WEC nade launcher is better than 0 WEC nade launcher Twisted Evil

So i agree to have 1 WEC at the begin. And abaut the time no matter i have lots of time summer holidays u know lol!
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Doglin
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyMon 9 Jul - 20:14

Ok cheers RH sounds like it is coming together thumbup

Good cakes take time to make and since we are having a party we wanna real nice one. So how about we make next Sunday (15th) server test day. You guys check ours and you can run one to (lol you prob got more than one). Then we will know for sure how things are likely pan out. And if one don't work we can agree to use the other for both matches. We can stick with our arranged date on the 22nd for the match and try and slot a second leg in when it's convienent for all.

Neimad you wont miss out on the big party albino elephant rendeer cat alien monkey pig
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[RH]NeiMAD
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyTue 10 Jul - 14:16

Well, the 15th of july, i really can't : i spend the whole day recording music (drum) in a studio. But the 22th of july will be ... your last day ! Twisted Evil Twisted Evil lol
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[RH]Infarkt666
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyTue 10 Jul - 20:05

Huh ???? u are a drummer ???? didnt know that WOW :O
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[RH]Dom
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyTue 10 Jul - 20:28

Bones does music too, so do Slode and Jr too...about me, i singed and of course, i have fun with my numeric tracks lol
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[RH]Infarkt666
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyTue 10 Jul - 22:04

wow we should rename us ro music heroes MH lol!
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[RH]NeiMAD
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyWed 11 Jul - 1:40

[RH]Infarkt666 wrote:
wow we should rename us ro music heroes MH lol!

lol! haha, why not ! bravo

Do you play music too ?
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[RH]Infarkt666
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyWed 11 Jul - 2:03

No i just admire musicians but just metalists or rock style LoL especialy i like drummers Joey Jordison or Hellhammer from mayhem or the drummer from krisin those are the best drummers i saw or maybe Inferno from behemoth Smile
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[RH]Dom
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyWed 11 Jul - 6:01

Btw Neimad, we had a big conference on MSN yesterday...improvised. RH involved: Infarkt, Chris, Henk, Doom, Venom and I. I played with Terry on Pariah too.

It was funny, and Henk was happy while it was his 18 th B'day lol

lol! geek geek
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[RH]HanHarr
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyWed 11 Jul - 12:25

Very Happy Very Happy Very Happy Very Happy Yeaahhh!!! afro
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyWed 11 Jul - 13:40

[RH]Dom wrote:
Btw Neimad, we had a big conference on MSN yesterday...improvised. RH involved: Infarkt, Chris, Henk, Doom, Venom and I. I played with Terry on Pariah too.

It was funny, and Henk was happy while it was his 18 th B'day lol

lol! geek geek

i got home at 11:30 pm after a loooong day of work (helping a guy to move to his new house, a lot of stuff to transport) Sad
But after a good night, i feel better cheers
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptyFri 13 Jul - 23:13

Hi RH, One of the Code Red 5 has quit Pariah which sucks. It also means we cant stick to our bargain of a 5 v 5, nothing more nothing less. Really sorry about this but under the circumstances I think it best we rearrange when we have our 5. I hope that wont be too long but given the state of the game finding a decent replacement may prove difficult. I know you guys were getting all excited about this and so were me and Marshall. We’ll try and sort something out soon Embarassed

Thanks Dom and to all RH we know you guys put effort into organising this ..... it is appreciated
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PostSubject: Re: [RH] vs Code Red   [RH] vs Code Red - Page 2 EmptySat 14 Jul - 17:40

surprised

Sad
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